Use multitool to make the door stay open for a minute.
Space station 13 door lock sound.
The id scanner checks if your id has access to that door.
This wire controls the opening of the door.
Weld the door shut.
Id refusal lights blink and the door boops.
Unsecure it with a wrench.
Id scanner goes offline until wire is mended.
About the new airlock wires panel.
I havnt played for months and was checking to make sure explosives still worked the same way when i find a locked door.
Must not be on help intent.
I also learn there is a massive delay on the trigger.
Sending a pulse through this flashes the red light on the door if.
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There are 9 wires.
One wire from the id scanner.
Do this by first finding and pulsing a main power wire then wait 10 seconds to see if auxiliary power turns on.
If offline the door will refuse everyone who walks against it but will open to anyone who clicks the door.
If a door is bolted pulse the bolts wire and go and then a power wire to be able to crowbar it.
Weld it to deconstruct to.
Make sure you have exposed the panel with a screwdriver first wirecut the wires out.
If it doesn t go to another door and pulse the main power wire there.
An airlock wire dialog can be accessed by the normal way or by using wirecutters or a multitool on the door while the wire panel is open.
Use multitool and or wirecutters to disable the power whilst keeping the doorbolts up as detailed here.